Howdy
So I recalled and reread some posts about aggro in the bug/glitch forum and im woundering if maybe we could instead of try changing the bot aggro code ( As I most often see being asked for), but maybe up the hate on the anger augs to be a little higher? or proc rate mod be upped, perhaps an AE effect but I'd be happy with the two previous?
My monk Debian is currently 57 and in most fights I find myself gaining aggro even if I send in the bots a few seconds before I engage; I feel like this could be an issue as I'm entering the upper levels and things of higher level/difficulty or boss mobs. Another thought about just changing the augs should result in few to no bugs in other aspects of bots and I can only imagine almost everyone would only have one tank class in a normal group in these playing conditions. So by just giving your tank char/bot kind of helps make them the focus of the mobs over the player ( kind of like mage vs pet, more often then not if the mage is within range they get hit).
If this sounds like a plausible idea and one that the dev's think might be appropriate let us know.